With the largest area in the arena devoted to this game and a lot of build up, Alien Isolation really needed to deliver. We all remember how the Alien brand was tarnished by Colonial Marines and even though this is a completely different developer, I still had my doubts. We were treated like covert agents being snuck in the back avoiding a good hour of queuing and sat in front of screens in a darkened room filled with smoke. I really liked how the developers have made it so that anything in the game looks like a 70’s vision of the future. One thing in particular that stood out was how the intro video looks like a VHS tape that had been watched 1000 times before. Stagbeetle and Deanoward were playing on Xbox One whilst Einfang and Dave opted for the PC build.
The game looked fantastic and the way that focusing on different areas shifted the focus point on screen really added to the atmosphere in game. The demo we played had a few jump scares but these were not what really got me (although I did jump a foot off my chair at one point), its the atmosphere and the build up to the scares that really made this game feel scary. I myself did not finish the demo as I was struggling to find objectives due to an Xbox bug that stopped the map loading after the first time you had used it (obviously this will be fixed by final build), dying too many times and I also felt bad for being on a little too long. I shouldn’t have cared though because this spurred the phrase of the day which was #wheresdave as Dave was the first person to go in and after 20 minutes of waiting for him after we had all finished, we decided to leave him to his own devices.
The lead character is Amanda Ripley daughter of Ellen Ripley the original character from the film and this gives great credibility but also explores a character that has not really been explored in Ridley Scott’s universe before. The voice acting was good but it is hard to really feel any emotion for a character on such a short play through. However, one character did get me feeling one emotion, the Alien made me feel anxious as anything and I had a constant fear that it would pop up and stick its fist through my chest at any point.
The game really does look good and has plenty of atmosphere. I was instantly sold on the setting and when the Alien finally made a proper appearance, there was definitely a feeling that I had to avoid being seen or heard at all costs! After speaking with the team from Alien Isolation we loved the passion shown for the project and had already all been converted to believers. Not since I was a young lad playing Resident Evil at far past my bedtime have I felt the same presence and tension that I did playing this game. We look forward to seeing more from this title and have high expectations for what may bring back the Horror genre!
Final report of the commercial starship Nostromo, third officer reporting. The other members of the crew Leon, Dean and Dave are dead. Cargo and ship destroyed. I should reach the frontier in about six weeks. With a little luck, the network will pick me up. This is Stagbeetle, last survivor of the Nostromo, signing off.
Alien Isolation comes out on October 7th 2014 on Xbox 360, Playstation 3, Xbox One, Playstation 4 and PC. For more information about the game visit their website.by